Responsibilities Design, develop, and maintain 2D and 3D games using Java and libGDX. Collaborate with designers and developers to create engaging gameplay experiences. Optimize game performance across desktop, Android, and web platforms. Build reusable and modular code structures for scalable development. Implement gameplay mechanics, UI elements, and interactive features. Debug, troubleshoot, and resolve technical issues efficiently. Communicate progress, feedback, and technical insights with the team. Position: Java Game Developer (libGDX) Type: Hourly contract Compensation: $50 - $150/hour Location: Remote Commitment: 10–40 hours/week Role Responsibilities Design, develop, and maintain 2D and 3D games using Java and libGDX. Collaborate with designers and developers to create engaging gameplay experiences. Optimize game performance across desktop, Android, and web platforms. Build reusable and modular code structures for scalable development. Implement gameplay mechanics, UI elements, and interactive features. Debug, troubleshoot, and resolve technical issues efficiently. Communicate progress, feedback, and technical insights with the team. Requirements Strong experience in Java programming, especially in game development. Strong experience working with the libGDX framework. Solid understanding of cross-platform game development principles. Ability to optimize performance and improve code efficiency. Experience building modular and reusable codebases. Strong communication skills with clear documentation practices. Passion for creating interactive and high-quality gaming experiences. Application Process Easy Apply on LinkedIn Check email for next steps Participate in resume evaluation & interview stage #J-18808-Ljbffr
Java Game Developer (Libgdx) | Remote
CROSSING HURDLES
workfromhome, workfromhome
Published 14 days ago
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